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Lullabrawl
Lullabrawl
SVLTMK LLC

Support

Questions, ideas, and bug reports all land in the same inbox. A real person reads every message and answers within one business day.

We aim to reply within one business day.

Common questions

How does the game work?
Fears drift toward the bed, and you place little friends to soothe them before they arrive. Collect sleepy stars, place your friends, and when a boss finally kneels, tap them to tuck them in. You never fight in Lullabrawl. You soothe.

It feels tricky some nights. Is that normal?
Yes. The later chapters are meant to ask a little more of you. Hints appear the first time you meet something new, and you can turn them on or off in Settings.

How do I turn sound or motion down?
Settings has separate switches for music and sound, and a Reduced Motion option that calms the animations.

How do I start over?
Settings, then Reset progress. Your sound and motion preferences are kept. The adventure starts fresh.

Is it safe for kids?
Yes. Nothing scary wins, nobody gets hurt, and every night ends tucked in. There is no chat and no way for a stranger to reach your child. It does show ads from Google, kept polite on purpose, and that is why it is rated 9 and up.

Reporting a bug

The fastest fixes come from a quick note that includes:

Purchases

Lullabrawl is free and shows ads. In this version there is nothing to buy. A one time Remove Ads purchase at $3.99 is coming in an update, and when it arrives, Restore Purchases in Settings will bring it back on any new phone at no charge. Refunds are handled by Apple at reportaproblem.apple.com.

Privacy

We collect almost nothing: only an anonymous crash report if the game breaks. The ads come from Google and do their own counting. The full policy is at svltmk.com/lullabrawl/privacy.